BucketsChain.opOpAssign

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void opOpAssign(T obj)
    struct BucketsChain(T, uint elementsInBucket = 64, bool addGCRange = hasIndirections!T)
    void
    opOpAssign
    (
    string op
    )
    (
    auto ref T obj
    )
  2. void opOpAssign(T[] obj)

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